Assassin’s Creed Mirage paves the way for Arabic representation

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A scene from the Assassin’s Creed Mirage video game.

NEW YORK, Oct 5, (Agencies): The release of Assassin’s Creed Mirage marks a return to the series’ roots, set in 9th Century Baghdad, with one major change: the game’s performances are recorded in Arabic. Previous titles in this long-running stealth franchise featured English-speaking actors by default, but now players have the option to choose the more “authentic” language setting. This shift has been positively received, especially by fans like Ameer, who hails from Baghdad. The Arabic dialogue in the game, showcased in the launch trailer, has garnered praise for its beauty and authenticity.

Mohammed Al Imam, a member of Ubisoft’s Middle Eastern and North African branch, emphasizes that the Arabic used in the game is classical Arabic, a preserved language taught in schools and used in media for over a millennium. This distinguishes it from the often inauthentic portrayals of Arabic in Western media.

Assassin’s Creed Mirage also pays meticulous attention to historical accuracy, with input from historical experts. Ameer, who currently resides in Istanbul, hopes the game will change perceptions of Iraq and the Arab world, highlighting its significance in world history beyond just warfare.

Mohammed believes that modern, English-speaking audiences will appreciate the game’s new approach, as people become more exposed to different cultures through the internet and social media. Early reviews have generally been favorable, although some have noted certain issues.

Ameer is enthusiastic about the game’s potential impact, both locally and in fostering more Middle Eastern game development, hoping that it inspires diverse voices to contribute to the gaming industry.

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